AI Insights · Timothy · October 2025
Top Slime Games on Android in Germany: Q3 2025 Performance
Explore the performance trends of top slime games on Android in Germany during Q3 2025, featuring insights on downloads, revenue, and active users.
In the third quarter of 2025, the top slime games on the Android platform in Germany showcased varied performance trends in terms of downloads, revenue, and active users. Here's a detailed look at each game:
Super Slime Simulator: DIY Art from Dramaton experienced fluctuations in weekly revenue, with a notable peak of approximately $60 in early September. The app's downloads started strong at the beginning of July, reaching around 10.5K, but gradually declined to about 3.5K by the end of September. Weekly active users mirrored this trend, dropping from over 21K to around 18.8K.
Bruno – My Talking Slime Pet, also by Dramaton, had a brief revenue increase in mid-August, peaking at $70 before dropping. Downloads remained steady, fluctuating between 2K and 3K. Active users started at 62.6K, with a slight decline to 58.6K by quarter's end.
Super Big Slime: Black Hole 3D from Supercent, Inc. showed a decline in revenue, from $84 to $45 in the last week of September. Downloads decreased from 1.2K to 1.3K, with active users dropping from 6.6K to 4.9K, indicating a downward trend throughout the quarter.
My Talking Slimy - Slime Buddy by Pixeland OU maintained a consistent revenue stream, peaking at $1.2K in late August. Downloads varied, starting at 193 and peaking at 725. Active users remained relatively stable, concluding the quarter at 6K.
Lastly, Fluid Simulation by DoGreat Technologies had no revenue but maintained a modest download rate, peaking at 568 in late July. Active users fluctuated, starting at 1.5K and ending at 1.4K.
These insights come from Sensor Tower, offering further detailed analytics and trends in the gaming market. For more in-depth information, visit Sensor Tower's platform.